So i've been approached by BT-M to do the high-poly Wasp, Unseen version for their animated movie. It sports a medium laser and an SRM-2 rack, which is rather underpowered even for a light mech but that doesn't mean i won't give it any less attention. In fact, its probably going to top my work on the Shadowcat which was my last high-poly project.
MTS may still live with Codename Symbol, where we plan to purcase a whole new commercial stand-alone engine or build our own engine from scratch, but the project still has not started up yet and i'm almost done with the TCS buildings, so i'm doing personal projects like this in the meantime.
The Wasp Battlemech, progress over a span of 20+ hours:
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